Every obstacle will have mutliple ways to clear or perform the obstacle. The easiest way will be worth less points while the hardest way will be worth the most. You get to choose the way you would like to run the course, but make sure you receive a point or your run is done! This will allow both beginners and professionals to run the same course setup, but also allow seperation in skill level. Come be apart of the new and exciting way to ninja!
Qualifying course runs will contain 7-15 obstacles; a run must include at minimum the following: three balance/lower body obstacles and three upper body dominant obstacles. The remaining obstacles are left up to the course designer’s discretion; a maximum time limit must be determined prior to start of league comp.
AWG uses a point scoring system for each obstacle on a Games course, obstacles have 2-3 ways of completion ranging from easiest to hardest (1 point for easiest way to clear obstacle, 2 – 5 points for completing an obstacle in its hardest form).
Age Groups & Categories are as follows: 6-7, 8-10, 11-13, and 14-16. Separate categories for boys & girls.A Ninja’s age will be determined at the beginning of the season (August 26, 2018); whatever age you are when the season begins that is the age group you must compete in all season long. Exclusively, boys and girls ages 14 - 16 may choose to compete in the next age group up (Adult Division male age group 1 or female age group 1). This must be determined prior to the beginning of the season and they must remain in that age group for the entire season. This allows them to compete as an adult.
Prizes & Awards
In efforts to make Ninja Warrior into a Sport, it is our belief that Ninja athletes should be compensated for their hard training. Top 2 Male and Female Ninjas in each adult age division will receive 2 free entries for the following season paid for by AWG Inc. Third place Male and Female Ninjas in each adult division will receive 1 free entry for the following season paid for by AWG Inc. Overall Male and Female Ninjas in all adult divisions will be awarded Grand Cash Prizes. Top overall Ninjas in each Youth division will receive 3 free entries for the following season paid for by AWG Inc. plus prizes. Second and third overall in each Youth divisions will receive prizes. Cash prizes will be determined and announced by AWG upon completion of the final regular season competition. The cash prizes will be based on the money generated by AWG during the regular season competitions.
Full schedule will be released closer to the competition